Recently i was coding in android studio and found that when i tried to import an image into an app that i built that the app would crash with an out of memory error. So i did some research on the issue and ended up on github with some helpful tutorials.
This tip is helpful but could prove problematic.
Got a quick Solution
<application
android:largeHeap="true" >
put into appplication tag in manifest file.
So i tried this one.
public static Bitmap decodeFile(File f,int WIDTH,int HIGHT){
try {
//Decode image size
BitmapFactory.Options o = new BitmapFactory.Options();
o.inJustDecodeBounds = true;
BitmapFactory.decodeStream(new FileInputStream(f),null,o);
//The new size we want to scale to
final int REQUIRED_WIDTH=WIDTH;
final int REQUIRED_HIGHT=HIGHT;
//Find the correct scale value. It should be the power of 2.
int scale=1;
while(o.outWidth/scale/2>=REQUIRED_WIDTH && o.outHeight/scale/2>=REQUIRED_HIGHT)
scale*=2;
//Decode with inSampleSize
BitmapFactory.Options o2 = new BitmapFactory.Options();
o2.inSampleSize=scale;
return BitmapFactory.decodeStream(new FileInputStream(f), null, o2);
} catch (FileNotFoundException e) {}
return null;
}
Which would work if i knew how to use decodeFile in my code.
Solution:
Finally i was led to this link Android Developer Site Which had a Android program that i downloaded and studied to find the solution. If you are like me and find this error just go to the developer site and study the code.
Thanks for reading.